Most-Read Guides
Beginner Walkthrough — Don't Make These 8 Mistakes
Character creation, difficulty, weapon class, the 8 pitfalls every new player hits, first-100-day plan.
EssentialAll Sects Joining Cheat-Sheet
Divine Constabulary (神捕门), Swallow's Nest (燕子窝), Langya Sword Pavilion (琅琊剑阁), Daoxuan Sect (道玄宗), Confucian Sage Hall (儒圣馆) and more — exact entry conditions and lockouts.
Key DecisionBuild Tier List + Top Internal Arts
Wuji Cavern (无极洞), Thirteen Classics (儒十三经), Heavenly Demon Soul-Devour (天魔噬魂术), Nine Provinces (九州决) — what they do and which build to pair them with.
PopularAll 15 Endings + 5 True Endings
Including Wulin Alliance Leader (武林盟主), Wulin Tyrant (武林霸主), City Defender (楚襄城守护者), sect endings, and prison endings.
Most SearchedSilver Farming Guide
Identification SL trick, crafting, tower drops, hidden chests — and which mistakes lose you the most silver.
PracticalCompanion Recruitment
The hidden +60 affection cap, the teach-then-recruit XP trick, special routes (王大锤 + 花四娘 debt).
New Players Miss ThisHero's Adventure: Road to Passion on Steam — Buyer's Guide
Quick reference for prospective buyers. Verify price + rating on Steam — figures below were captured in May 2026 and update quarterly.
| Field | Detail |
|---|---|
| Steam App ID | store.steampowered.com/app/1948980/ |
| Developer / Publisher | Half Amateur Studio · 半瓶醋工作室 (published by XD) |
| Release date | 2023-11-15 |
| Official English? | Yes — full English plus zh-CN, zh-TW, pt-PT, es-419, vi, th. Translation is functional but rough around sect/skill names. |
| Current price | See Steam page (frequently discounted) |
| Steam rating | Very Positive (~93% of 23,900+ reviews) |
| Historical low | $8.99 USD during Steam summer/winter sales |
| DLC | None — all post-launch updates are free patches |
| Steam Deck | Playable — turn-based pixel art runs well in Proton |
| Spin-off | Another Hero's Adventure (2026) — see spin-off section below |
Related Steam tags: Wuxia · Open World · Turn-Based · Pixel Graphics · Indie
Getting Started — The 8 Beginner Pitfalls
Play Normal (普通) until at least Day 100 of your first run to learn the systems and unlock achievements. Higher difficulties exist but punish unfamiliar players hard.
| # | Pitfall | Fix |
|---|---|---|
| 1 | Treating Constitution (体质) as 'impossible to raise' | Common myth — it IS raisable, just slowly: Blue+ food (主食/菜肴/汤水/甜品) gives +1/+3/+5 per item by tier; reading 丙/乙/甲 佛医经书 gives team-wide +50/+150/+200; the 不老泉双修 quest gives +260. Max Agility first at creation; treat Constitution as a long-term project, not a creation dump. |
| 2 | Picking a 'cold' weapon class without knowing it's cold | 剑 is the community consensus first-pick (2 actions/turn, smoothest growth). 拳/刀 are also fine. 棍/枪/匕首/扇/笔/乐器 are 'cold' — very few high-tier arts exist, late-game options are limited. If targeting 琅琊剑阁 with sword, keep Int between 7-9 (Int = 10 locks a Stone Pillar Ultimate). |
| 3 | Ignoring the teach-then-recruit XP sequence | (1) Ask the NPC for one lesson, (2) recruit them, (3) equip as instructor — XP multiplies. |
| 4 | Identifying multiple items at once | Identification frequently downgrades quality (blue → green). Identify one at a time, save-scum each high-rarity roll. |
| 5 | Grinding a skill before getting its XP accessory | 磨刀石 (sharpening stone) boosts woodcutting XP, 大鹅羽毛 (goose feather) boosts fishing, 奇怪吊饰 boosts beast-taming. Get them FIRST. |
| 6 | Skipping early scripted choices (蒙面女子 vs 年轻捕头) | Each branch gives a different cultivation manual. Skipping both = you miss both. Save before the fork. |
| 7 | Carrying ≥500 silver into the starter village | Triggers a timed beggar-theft event. Win → unlocks 打狗棍法. Lose → silver gone. |
| 8 | Joining any sect before going for 道玄宗 | Joining 神捕门, 燕子窝, or 琅琊剑阁 first PERMANENTLY locks 道玄宗 entry. Quest spans 襄樊 → 霖安 → 大梁. |
6 attributes (六维) at creation. Two are raisable in-game; four are largely fixed. Allocate accordingly.
| Stat | In-Game Raisable? | Creation Priority |
|---|---|---|
| Constitution (体质) | Nearly no | Secondary |
| Strength (力量) | Limited | 1 |
| Agility (敏捷) | Limited | MAX |
| Comprehension (悟性) | YES — via items | 1 (raise later) |
| Intelligence (智力) | Limited | 1 (sect-dependent) |
| Luck (运气) | YES — easy to 10 | 1 |
Days 1–10: Lost Forest
Collect 15 small berries (saved for a later event), fight to character level 15, befriend Liu Shiba (刘十八), pick up 2 Lingzhi mushrooms and the Combat Experience Treasure.
Days 10–40: First Sect
Pick ONE sect from the cheat-sheet below. Run the sect tutorial quests for guaranteed manual + gear rewards. Avoid scattering between sects — most are mutually exclusive in some way.
Days 40–80: Build Your Loadout
Identify your target build (see Build tier list). Farm the source NPCs and locations for your internal art + ultimate. Recruit 2–3 companions and run the teach-then-recruit sequence on key skills.
Day 100: 燕 Invasion
If you've enlisted under General Lü (吕将军) via the 楚襄城 main questline, you defend the city. Winning unlocks the 楚襄城守护者 ending and is the gate to all 5 true endings.
The Six Attributes (六维)
| Attribute | Effect | Notes |
|---|---|---|
| Constitution (体质) | HP cap, physical resistance | Slow to raise but DOES raise — see the Constitution methods box below |
| Strength (力量) | Physical damage, weapon damage scaling | Scales naturally with weapon training |
| Agility (敏捷) | Turn order, dodge, accuracy | Single highest impact stat early |
| Comprehension (悟性) | Skill XP gain rate | Raisable via items in-game — don't overspend at creation |
| Intelligence (智力) | Required by some sects (琅琊剑阁); gates some skills | Int = 10 LOCKS one Stone Pillar Yellow Ultimate |
| Luck (运气) | Event rolls, identification, hidden encounters | Easy to reach 10 in-game — don't overspend |
Constitution is slow but absolutely raisable. Three concrete sources, ordered by ROI.
| Source | Bonus | Notes |
|---|---|---|
| Dual Cultivation at Spring of Eternal Youth (不老泉双修) — best single source | +260 Constitution XP per night | Trigger Miaoyin Pavilion (妙音坊) Visit an Old Friend (寻访故人) quest → pick Jump in Water (下水) → opens dual-cultivation at Spring of Eternal Youth (不老泉) with Fu Yaoqin (付瑶琴). Each night at 子时 (~23:00–01:00) with stamina ≥ 81. |
| Reading Buddhist Medicine Scriptures (佛医经书) — one-time, party-wide | Bing +50 · Yi +150 · Jia +200 (team-wide) | Bing (丙) = Buddhist Medicine Sutra (佛医经), Yi (乙) = Nagarjuna Bodhisattva's Body-Nurturing Formula (龙树菩萨养性方), Jia (甲) = Brahmin Immortal Medicine Formulas (婆罗门诸仙药方). Big one-time jump per read. |
| Eating Blue+ food (slow grind) | Bing +1 · Yi +3 · Jia +5 per item (staples / dishes / soups / desserts only) | Categories: staples (主食) / dishes (菜肴) / soups (汤水) / desserts (甜品). Meat/fish/fruit/veg alone don't count. Daliang City (大梁城) + Yemo Workshop (夜墨坊) + Hua Siniang (花四娘) cooking + self-cooked = ~145/day → level 10 in ~16 days. |
Skills, Manuals & Cultivation
Manuals are quality-tiered. Each tier has a slot limit — exceeding it taxes XP gain for every skill in that tier. Don't learn skills you don't intend to use.
Hidden mechanic: an NPC instructor gives massively more XP if you've ALREADY had at least one lesson from them before recruiting.
- Find the NPC, pay for or unlock ONE lesson in the skill you want.
- Raise their affection and recruit them into your party.
- Equip them as your instructor for that skill — XP multiplies.
| Accessory | Boosts |
|---|---|
| Whetstone (磨刀石) | Wood-cutting XP |
| Goose Feather (大鹅羽毛) | Fishing XP |
| Strange Pendant (奇怪吊饰) | Beast-taming XP |
Always pick these up before grinding the matching skill. Grinding without them is a major efficiency loss.
All Sects — Joining Conditions Cheat-Sheet
The full game has 30+ joinable factions. The list below covers the 11 most asked about by the English community.
| Sect | Joining Method | Difficulty |
|---|---|---|
| Swallow's Nest (燕子窝) | Sleep at any town inn — triggers 绛紫烟 fight. Win → joined. | Easy |
| Divine Constabulary (神捕门) | Accept 洛千雪 invite → 4 fights vs 燕子窝 mooks. Hard route: brute-force the gate (win = +160 fame BUT relations to −100). | Easy |
| Langya Sword Pavilion (琅琊剑阁) | Beat 2 mountain disciples outside gate → enter hall → must have 御剑 ≥ 50 | Medium |
| Daoxuan Sect (道玄宗) | 3-step quest: 襄樊 → 霖安 → 大梁. CANNOT have joined any other sect first. | Restricted |
| Confucian Sage Hall (儒圣馆) | Scholar route — translation tasks; requires Intelligence | Medium |
| Dharma Temple (释法寺) | Buddhist temple route — defense bonuses, lower combat | Easy |
| Jiujiang Water Stockade (九江水寨) | Bandit route — money-focused | Easy |
| Tomb-Raider Sect (摸金门) | Fast hack: enter combat → kill 2 guards → retreat immediately. Sect leader 命不凡 has separate status-stacked recruitment. | Easy |
| Old Man Sect (老头门) (无双宗 / 天道帮 / 保国会) | ONE sect with three name options. Triggers Day 3 in 无名小村 if you haven't joined any sect yet. Old man asks your aspiration → pick one of: 天下第一 (→ 无双宗), 一统江湖 (→ 天道帮), 保家卫国 (→ 保国会). All three are mechanically the same sect. | Easy |
无双宗, 天道帮 and 保国会 are NOT three separate sects — they are the SAME sect (community nickname: 老头门 / 'Old Man's Sect') with three name options chosen at recruitment. New players (and bad guides) often list them as separate, which is wrong. Picking is purely a flavour / trait choice; mechanically you join one sect either way.
Trigger condition
On Day 3, enter 无名小村 (Unnamed Village). You must NOT have joined any other sect yet. An old man appears, becomes your master after dialogue, then asks your aspiration (志向).
The 3 choices — pick by trait, not by faction name
| Aspiration (志向) | Sect name unlocked | Trait granted | Best for |
|---|---|---|---|
| 天下第一 (First Under Heaven) | 无双宗 (Unmatched Sect) | 博采众长 (Master of All Schools — XP gain bonus across martial arts) | Players who want to learn many martial arts |
| 一统江湖 (Unify the Jianghu) | 天道帮 (Heavenly Way Gang) | 替天行道 (Act on Heaven's Behalf — combat / damage flavour) | Combat-focused / villain-curious runs |
| 保家卫国 (Defend the Nation) | 保国会 (National Protection Society) | 匹夫有责 (Duty of Every Citizen — alignment / Day-100 invasion synergy) | Players aiming for 楚襄城守护者 / true endings |
Bonuses on joining (any choice)
- Master-recognition trait: 师父救驾 (Master's Rescue) — situational rescue trigger
- 5× Ding·Trauma Pill (5× 丁·跌打药) — low-tier healing pill
- 1× Bing·Gold-Wound Pill (1× 丙·金疮药) — mid-tier healing pill
- 燕歌行 relationship +5 (helps later companion route)
Why old players love 老头门 — the late-game payoff
老头门 quest line eventually unlocks high-value golden-tier (甲级) manuals not easily found elsewhere — community-confirmed drops include the 不动山 stance line and 九州诀 (top-tier sustain internal art). For a sect with such an easy entry, the late-game manual ceiling is unusually high.
Turn-Based Combat Mechanics
Combat damage flows through four mechanics; high-end builds usually combine two.
| Channel | What It Does |
|---|---|
| Direct Damage (直伤) | Multiplier-stacked weapon hits; the most common path |
| Counter (反伤) | Convert received damage into redirected damage (无极洞 = 80% redirect) |
| Control (控制) | Stack poison, sleep, acupuncture-seal, chi-disrupt → enemy can't act |
| % Max-HP (特伤) | Bypasses defense; required for tower bosses where direct damage caps at 1 |
Build Tier List & Top Internal Arts
| Combo | Effect |
|---|---|
| 通天伏魔功 + 烈阳焚天诀 + 传国玉玺 (Thirteen Classics + Sun-Scorch Art + Imperial Jade Seal) | Guaranteed hit + guaranteed crit + guaranteed combo + guaranteed block on receipt |
| 儒十三经 + 九州决 (Thirteen Classics + Nine Provinces) | Crit-immune + rebound-immune + guaranteed hit + sustained recovery |
| 无极洞心法 + 天魔噬魂术 (Wuji Cavern + Heavenly Demon Soul-Devour) | ~80% damage mitigation through layered counter + lifesteal sustain |
Weapons split into 6 categories. The first 3 are the 'mainstream' picks with dense high-tier (yellow/red) art coverage. The last 3 (long-handle / short / instruments) are community-tagged as '冷门' (cold) — they work but have far fewer endgame arts to chase.
| Category | Weapons | Tier | Notes |
|---|---|---|---|
| Sword (剑) | 剑 | S+ | Community consensus #1. 2 actions per turn, fastest, highest Agility scaling, smoothest long-term growth. '百兵之君'. Best beginner default unless you grabbed a special weapon at start. |
| Fist / Palm (拳掌) | 拳, 掌 (Fist, Palm) | S | Dense A-tier arts, fewest sect prerequisite traps. Pairs with 释法寺 stone branches (≥50 拳掌 changes reward). Friendly for direct-damage builds. |
| Blade (刀) | 刀 | S | Strong direct-damage. Wide variety of A-tier outer arts. Standard pick for 直伤流. |
| Long-handle (长柄): Staff (棍), Spear (枪) | 棍, 枪 (Staff, Spear) | B (cold) | Large attack range, multi-hit potential. Pairs with 释法寺 stones (长兵 ≥ 50 → 达摩杖法). Limited A-tier arts overall. Niche but viable. |
| Short (短兵): Dagger (匕首), Fan (扇), Brush (笔) | 匕首, 扇, 笔 (Dagger, Fan, Brush) | B (cold) | Fast, debuff-heavy. 扇舞春秋 (fan outer art) is the famous 5.12× direct-damage outlier. Otherwise high-tier arts are scarce; community labels short weapons as 冷门. Picks: fan for the 扇舞春秋 combo, brush for control builds. |
| Instruments (乐器): Zither (琴), Flute (箫笛), Lute (琵琶) | 琴, 箫笛, 琵琶 (Zither, Flute, Lute) | C (very cold) | The coldest category. Very few high-tier arts. Stack control / debuff playstyle. Roleplay-fun, but expect a slower power curve and fewer late-game options. Pairs naturally with 妙音坊 affiliation. |
| Hidden Weapons (暗器) — NOT a primary weapon class | Throwing knives, needles, secret poisons, etc. | Utility | A SECONDARY system, layered on top of any primary weapon. Tier-A hidden weapons are the cleanest % max-HP source — REQUIRED for late-tower bosses where direct damage caps at 1. Always train alongside your main. |
Recruitment — The Hidden 59 Cap
Most recruitable NPCs cap at affection 59 until you complete their breakthrough quest, which unlocks 60+. Many new players gift items endlessly without realising this.
- Below 60: friendship locked at 59
- At 60+: recruitment becomes possible
- Sect leaders typically also need their unique quest line completed
The bulk of companions just need affection 60 + their breakthrough quest. The ones below break that pattern — they have item, status, skill, party-member, or sequence dependencies that trip players up. Read BEFORE you start grinding affection.
| NPC | Mechanic | Pitfall to Avoid |
|---|---|---|
| Wang Dachui (王大锤) | Asks you to clear his debt to 花四娘 | If 花四娘 is in party, she waives the debt — recruit her FIRST to skip the cost |
| Liu Shiba (刘十八) | Pick up 灵芝 → he goes looking for 白头翁 to prepare medicine | If 白头翁 is in party, the dialogue breaks ('haven't seen him'). Recruit 刘十八 BEFORE recruiting 白头翁. |
| Hong Xiaoqi (洪小七) | Affection 60 + accept his money duel and WIN | ⚠️ LOSE the money duel = PERMANENT disappearance. No second chance. |
| Ming Bufan (命不凡) | Stack 3 statuses simultaneously before dialogue: 皇室驸马 + 道貌岸然 + 彬彬有礼 | 皇室驸马 requires marrying 福箐郡主 BEFORE 康王 takes throne — chains 2 time-locks together |
| Lata Zhang (邋遢张) | Must be a 道玄宗 member, then raise affection 60 inside | Joining any other sect first locks 道玄宗 permanently (see Pitfall #8) — and locks 邋遢张 with it |
| Ou Zhiheng (欧治恒) | Mining skill (采矿) must reach Mastery (精通) before he'll engage | Don't waste affection attempts at lower skill — he won't progress past hello |
| Shi Chen (释嗔) | Affection 60; your Medical skill level scales the healing power he gives the party | Recruit him EARLY for the bond, but level your Medical skill before high-difficulty content so his heals scale up |
| Qu Wangyou (曲忘忧) | Affection 60 (gift medicinal herbs) + 道德 (morality) ≥ 100 to trigger join dialogue | Negative-morality (villain) runs CANNOT recruit her — lock in your moral alignment early if you want her |
| Princess Fu Qing (福箐郡主) | Marry her BEFORE 康王 takes throne | The marriage itself grants 皇室驸马 status, which unlocks restricted sects + the gate to recruit 命不凡. Highest-leverage marriage in the game. |
| Cai Yuanchang / Hui Yuan (蔡元常 / 惠元) | Either pick 武林盟主 (Wulin Alliance Leader) talent at character creation, OR stack 3 prestige statuses post-game | If you didn't take the talent at creation, your only path is the late-game 3-status route — plan from early game |
Silver Farming Guide
| Source | Notes |
|---|---|
| Identification + resale loop | High Luck + save-load; downgrade risk on each roll. One item at a time. |
| Crafting / forging / cooking | Sells well in major cities once skills are leveled. |
| Tower combat drops | Late-game source. Requires solid build. |
| Hidden chests | Exploration yield per chapter; varies by Luck. |
All 15 Endings + 5 True Endings
| Ending | Trigger |
|---|---|
| Starter Village Hermit (新手村归隐) | Affection 100 with the village chief; talk to him |
| Loser End (弱鸡结局) | Antagonise the rooster (司晨); lose to it |
| Prison End (监牢结局) | Join 燕子窝 → kidnap 洛千雪 → complete meal-delivery main quest → lose day-3 fight |
| Beheading End (斩首结局) | Lose to 神捕门 in broken-temple day-3 fight WITH negative morality |
| City Defender (楚襄城守护者) | Day 100: repel the 燕 invasion (defend 楚襄城) |
In each major sect's quest line, picking the option to confront 秦会之 triggers a chain: a carrier pigeon reveals the location of 九流门 HQ → fight through multiple battles → defeat 秦会之 → unlock the 'Lord of Nine Currents' (九流门主) ending.
All 5 true endings share one anchor: WIN the Day-100 燕 invasion AND either defend 楚襄城 OR kill the enemy commander before the main quest concludes.
Standard true-ending path
- Complete the 楚襄城 main questline
- Enlist under General Lü (吕将军)
- Survive to Day 100 with a viable combat build
- Win the 燕 invasion battle
DLC Buyer's Guide — Which Ones Are Worth It?
| DLC | Price (USD) | Type | Recommend? |
|---|---|---|---|
| Breeze Remains (清风遗痕) Free | $0 | Story expansion | Get it |
| Calamity in Penglai (祸起蓬莱) Free | $0 | Story expansion | Get it |
| Hero's Adventure Soundtrack (原声集) Free | $0 | OST | Get it |
| Canvas of Heroes (新颜绘梦) | $1.99 | Narrative side-story | If you liked the base game |
| The Great Conquest (一统江湖) DLC | $2.99 | Main story-mode expansion — adds the 纪茯苓 romance + multiple ending branches | STRONGLY recommended |
| Her Vanishing Silhouette (倩影萍踪) | $3.99 | Character-focused narrative + self-created martial arts | Niche — for romance completionists |
Hidden Events & Power Tricks
If you have 天魔噬魂术 internal art equipped, completing the 儒圣馆 长生 (Eternal Life) quest unlocks the option to 'drain' the NPC 老蔡 into a husk. Reward: +2 to all 5 attributes — permanent.
Enter the starter village carrying ≥500 silver → a beggar attempts to steal it → fight triggers. Win = unlocks the Beat-Dog Staff manual (打狗棍法), +money, +reputation. Lose = silver gone.
DXLZZ doesn't have a Sutra Hall storage bonus or an AFK auto-train mode the way some other wuxia games do. The realistic levers are:
- Teach-then-recruit (先学后招) — ask an NPC for ONE lesson first, THEN recruit them as your party instructor. Skill XP from that instructor jumps significantly. Reverse order = no bonus.
- Accessory before grinding — Whetstone (磨刀石) boosts wood-cutting XP, Goose Feather (大鹅羽毛) boosts fishing XP, Strange Pendant (奇怪吊饰) boosts beast-taming XP. Equip BEFORE you grind, not after.
- Comprehension (悟性) for skill XP rate — high 悟性 multiplies XP per training cycle. Raise via in-game items (悟性 IS raisable, unlike Constitution).
- Manual quality matters — Remnant (残本) Orange skills tax the entire tier's XP. Upgrade to Good Copy (善本) at Sutra Hall (藏经阁) compiling BEFORE learning, or just don't learn Remnant Oranges at all.
Romance & Marriage — All 25 (24 + 1 DLC)
- Raise affection with the candidate to 知己 (Kindred Spirit) level — usually 100 affection plus their personal quest chain.
- Travel to 白云观 (White Cloud Temple) in 楚襄城 during daytime → triggers a scene that unlocks 月老殿 (Moon Elder's Temple).
- Obtain a 三生石 (Three Lives Stone). Required by 12 of the 24 candidates.
- Bring the candidate as a party member to 月老殿 with the stone → marriage scene.
| # | Candidate | Location / Faction | Key Condition |
|---|---|---|---|
| 1 | Mandala (曼陀罗) | Qionghua Valley (琼花谷) | Must be FIRST romance to unlock paired skill |
| 2 | Qu Wangyou (曲忘忧) | Bencao Sect (本草门) | Benevolence 100 + 三生石 |
| 3 | Hua Siniang (花四娘) | Unnamed Village (innkeeper) | 100 affection → 知己 + personal quest chain + 三生石 |
| 4 | Yi Zhihua (一枝花) | Wandering Hero (江湖游侠) | Complete BEFORE 齐王 rises to power |
| 5 | Ye Yinping (叶银瓶) | Daliang City (大梁城) | Win 大梁 trials + 三生石 |
| 6 | Ling Mengdie (凌梦蝶) | — | + Three Lives Stone (三生石) |
| 7 | Jiang Ziyan (绛紫烟) | Swallow's Nest (燕子窝) | Max affection with 苗彩蝶 FIRST + 三生石 |
| 8 | Luo Qianxue (洛千雪) | Divine Constabulary (神捕门) | Join 神捕门 |
| 9 | Hua Qingqing (华青青) | Swallow's Nest (燕子窝) | Join 燕子窝 |
| 10 | Han Hongyu (韩红玉) | — | Old emperor must still be alive |
| 11 | Ding Haitang (定海棠) | — | Complete BEFORE 康王 takes throne |
| 12 | Miao Caidie (苗彩蝶) | Qunfang Pavilion (群芳馆) | Max affection at 群芳馆 |
| 13 | Gu Qingcheng (顾倾城) | Miaoyin Pavilion (妙音坊) | 妙音坊 affiliation |
| 14 | Yu Wei'er (鱼薇儿) | Miaoyin Pavilion (妙音坊) | 妙音坊 affiliation |
| 15 | Ya Qin (哑琴) | Confucian Sage Hall (儒圣馆) | Join 儒圣馆 |
| 16 | Fu Yaoqin (付瑶琴) | Miaoyin Pavilion (妙音坊) | 妙音坊 affiliation — also drives the 不老泉 Constitution quest |
| 17 | Tang Wan'er (唐婉儿) | — | No major prerequisite |
| 18 | Feng Xuanji (凤璇玑) | Yumen Pass (玉门关) | Level ≥ 60, unlock 玉门关 |
| 19 | Haitang Qiu (海棠秋) | — | Claim revenge quest BEFORE 顾清扬 dies |
| 20 | Princess Fu Qing (福箐郡主) | Royal court | Marry BEFORE 康王 takes throne → grants 皇室驸马 status (unlocks restricted sects + NPC 命不凡) |
| 21 | Yan Rurui (严如蕊) | — | Status required: 武林盟主, 武林霸主 or equivalent |
| 22 | 纪茯苓 DLC | — | Before 齐王 rises + 燕王 still active |
| 23 | Wanyan Zhaoning (完颜昭宁) | Yan court | After 完颜乌珠 dies |
| 24 | Yueyong Yingyu (月咏樱羽) | — | Level 40+, very long questline |
| 25 | 丁小姐 Special | Ding Family of Chuxiang (楚襄丁家) | Trigger via 为富不仁 quest → kidnap her from 闺房 → choose 实话实说 (needs 仁德 ≥ 79 OR her affection ≥ 59) → ransom via 流民营 → marry. NOT counted in the 红颜如云 (15-romance) achievement. |
Core NPCs — Who They Are & How to Recruit
| NPC | Location | How to Recruit | Why You Want Them |
|---|---|---|---|
| Luo Qianxue (洛千雪) | Divine Constabulary (神捕门) | Join 神捕门 → her quest line; also a romance candidate | Strong all-rounder + romance route |
| Hua Siniang (花四娘) | Unnamed Village innkeeper | Affection 60 + romance chain | Recruiting her waives 王大锤's debt requirement |
| Wang Dachui (王大锤) | Wandering | Clear his debt to 花四娘 (or recruit 花四娘 first to skip) | Front-line tank companion |
| Liu Shiba (刘十八) | Lost Forest (迷踪林) | Befriend during Lost Forest days 1-10 (15 small berries event) | First-recruitable companion; early-game DPS |
| Hong Xiaoqi (洪小七) | Unnamed Village | Affection 60. ⚠️ Lose to him in the money duel and he disappears PERMANENTLY. | Secret entrance disciple (alt route if skipping 燕子窝) |
| Ou Zhiheng (欧治恒) | Langya Sword Pavilion (琅琊剑阁) | Raise Mining to Mastery level before approaching | Master smith — unlocks high-end weapon forging |
| Shi Chen (释嗔) | Wandering monk | Affection 60. Medical skill level affects his healing strength. | Best dedicated healer; pairs with medical builds |
| Lata Zhang (邋遢张) | Daoxuan Sect (道玄宗) | Affection 60 (requires 道玄宗 membership first) | Tank — absorbs 60% damage, redirects 40% to adjacent enemy |
| Lü Zixu (吕子虚) | Chuxiang City (楚襄城) | Spar with him daily (pick 'My fists are itchy, looking for a sparring partner' / 拳头痒了,想找人练练手). Win 3 spars. On the 4th day he brings Niu Er (牛二) and Li San (李三) — beat the 3v1 → +25 affection → recruitable. | Strong combat companion for the Day-100 battle. NOT the true-ending gate — that's General Lü (吕将军) of the General's House (将军府), a different character. |
| Ming Bufan (命不凡) | Tomb-Raider Sect (摸金门) | Status REQUIRED: 皇室驸马 + 道貌岸然 + 彬彬有礼 — stack all three before dialogue | Highest-difficulty recruit; 摸金门 leader |
Missable Events & Hidden Triggers — Complete Checklist
The game runs on a 12-shichen (时辰) day cycle. Several events fire only in specific time windows AND specific locations. Cards below cover the four highest-value time-locked events with location, trigger steps, rewards, and branch consequences.
① Inn Floor-Sleep Quest (客栈睡地板)
| Field | Detail |
|---|---|
| Location | Unnamed Village Inn (无名小村客栈) |
| Time window | 子时–丑时 (~23:00–03:00, late-night hours) |
| Trigger | On your FIRST inn visit during 子时–丑时, talk to the innkeeper and pick the dialogue option 'Is there anywhere free I can crash for the night?' (有没有免费的地方让我将就一晚?) |
| Reward | Sleep on the floor for 3 时辰 → 体力 +30. First-time bonus: when you wake up and 花四娘 appears → +2 信用 (Credit), +5 心情 (Mood), +10 名声 (Fame). |
| Cost of missing it | Minor — early stat seasoning. Doesn't repeat, so any later night you'd pay normal rates. |
| Bonus tip | Once 花四娘 is in your party (recruit her), inns become free EVERY night. Strongest reason to prioritise her recruit early. |
② Red-Clothed Child Hide-and-Seek (红衣小孩 捉迷藏)
| Field | Detail |
|---|---|
| Location | 无名小村 — by the well in the village centre. 3 children are standing there; talk to the girl in red (红衣小丫). |
| Time window | Trigger BEFORE 午时 (~11:00) |
| Mechanic | Find 3 hidden children within 2 时辰. Hiding spots are 3 houses, located by compass from the well: |
| Spot 1 | 9 o'clock direction → 破屋 (Broken House) |
| Spot 2 | 1 o'clock direction → 村长家 (Village Chief's House) |
| Spot 3 | 5 o'clock direction → 樵夫家 (Woodcutter's House) |
| Reward | Return to the tree, talk to the red-clothed girl → accessory 艾草束 (Mugwort Bundle). Useful flavour accessory; not build-critical. |
| If you kill the child? | Not documented in mainstream community guides — no confirmed dark-route consequence specific to this NPC. Killing village NPCs generally drives 道德 (morality) sharply negative, which locks 善 routes (e.g. 曲忘忧 recruit, certain endings) and unlocks villain endings (e.g. 斩首结局 if losing the broken-temple fight). Treat any 'ghost' theory as fan speculation until verified in-game. |
③ 不老泉 Quest Trigger (Reach the Spring)
| Field | Detail |
|---|---|
| Location | 妙音坊 (Miaoyin Pavilion) — inside, the 不老泉 area |
| Time window | Visit OUTSIDE 午时 and 子时 (these two hours block the trigger) |
| Prerequisite | Complete the 打探消息 (Gather Information) quest first to learn the spring's location |
| Trigger reward | Cutscene at the spring grants: 甲·九州诀 (top-tier internal art) · removes the 'Damaged Meridians' (经脉受损) trait · activates traits 一气呵成 / 宁思一进 / 一以贯之 · learn ultimate 甲·九流归一 |
| Why this matters | 甲·九州诀 is one of the S-tier internal arts in the late-game sustain build. The trait removal alone is build-defining for players who got 经脉受损 from earlier story. |
④ 不老泉 Dual Cultivation (双修) with 付瑶琴
| Field | Detail |
|---|---|
| Location | 不老泉 (inside 妙音坊) |
| Time window | Daily 子时 |
| Prerequisite | Complete the 寻访故人 (Visit an Old Friend) quest → at the key scene, pick the option 下水 (jump in the water). This opens dual cultivation. |
| Per-night reward | With 体力 ≥ 81 at 子时: +260 体质 (Constitution) XP — the single largest source of Constitution gain in the game |
| Final reward (after ~10 cycles) | After ~10 sessions: triggers a boss fight vs 付瑶琴's 心魔 (Inner Demon). On victory: bond formed with 付瑶琴, 心情 +100, all 5 of her base stats +1, learn paired ultimate 甲·凤舞九天. BONUS: if your 音律 (Music) skill ≥ 60 → also get 甲·笑红尘曲谱. |
| Follow-up: 示威三教 quest | After 九黎部落 has been wiped + 寻访故人 done, dialogue with 付瑶琴 triggers 示威三教. Reward: 甲·霓裳羽衣经 · 付瑶琴 joins party · relationship +10 · BOTH gain trait 鸾凤和鸣 (when 主角 is within 1 grid of 付瑶琴 in combat: guaranteed crit on attack, guaranteed parry on receive). |
| Skip cost | Forfeit the game's biggest single Constitution source AND a top-tier paired-combat trait (鸾凤和鸣). On long-term runs this is the single most impactful quest line in the wider game. |
| Hostile route? | No documented 'kill 付瑶琴' route. If you skip her line and pursue villain content separately, she remains a non-recruitable NPC. Killing her in combat (if forced by other questlines) breaks all spring/cultivation rewards permanently for the run. |
| Fork | What's at stake |
|---|---|
| Save masked woman vs young constable (early) | Different cultivation manual per side. Skip both = miss both. |
| Lost Forest 悟道之地 Stone Pillar (迷踪林 悟道之地 石碑) | 石破天惊 vs 武道源流 — Comprehension 1 picks one. |
| 燕子窝reinforcement scene | Use the right-side 神龛 → pray → time skips → enemy arrives → win with 洛千雪 → unlocks a hidden ending |
Join 释法寺 → 4 stones unlock at Buddhist Comprehension (佛法感悟) 100/200/300/400 → each triggers a fight. Win all 4. Final reward depends on your weapon-skill levels WHEN YOU ENTER each fight:
| Fist/Palm (拳掌) | Long-handle (长兵) | Reward |
|---|---|---|
| < 50 | < 50 | 甲·武道源流 (Jia·Martial Origin) |
| ≥ 50 | < 50 | 甲·如来神掌 (Jia·Buddha Palm) |
| < 50 | ≥ 50 | 甲·达摩杖法 (Jia·Bodhidharma Staff) |
| ≥ 50 | ≥ 50 | 甲·如来神掌 + 甲·达摩杖法 (BOTH manuals) |
At 儒圣馆: 鉴定字画 ≥ 4 + 5 sequential wins → 天地不仁. If you already learned 儒十三经 → BONUS 扇舞春秋. Plan the order — get 儒十三经 BEFORE attempting the 圣贤碑 to double-dip.
Major political events progress on the game calendar regardless of your actions. Once each fires, everything tagged 'before X' is permanently locked.
| Event | Locks (sample) |
|---|---|
| 康王 takes throne | 定海棠 romance · 福箐郡主 marriage → loses 皇室驸马 status route · 命不凡 recruit gate |
| 齐王 rises to power | 一枝花 romance · 纪茯苓 (DLC) romance |
| 燕王 dies | 纪茯苓 (DLC) romance |
| 顾清扬 dies | 海棠秋 revenge romance |
| 老皇帝 dies / 救出后 | 韩红玉 romance LOCKS (her trigger needs the emperor still in prison to learn her father's fate; rescuing him too early OR letting him die ends the route) |
The Spin-off — Another Hero's Adventure (外传)
Note: this section covers the spin-off (外传), which is a separate game from Road to Passion. The information here is based on the Steam store listing, official screenshots, and the publicly available demo — not on a personal full playthrough.
A preview / Steam-info reference for Another Hero's Adventure (大侠立志传外传), the official pixel-art spin-off to Road to Passion by the same studio (半瓶醋工作室 / Half Amateur Studio, published by XD). Set after the events of the original in a post-war new dynasty. New protagonist: a young man from a well-off family who refuses to be confined to study and steps into the jianghu.
- Demo Walkthrough — 5 scenes (主角家, 破庙, 茶摊, 盘蛇岭, 栖霞镇), 50+ side quests reported by community.
- Five Elements (五行生克) System — the biggest new mechanic. What 金木水火土 do, how to stack, build implications.
- How it differs from the original — side-by-side comparison: combat, build identity, visuals, protagonist, scope.
- Pre-launch checklist — wishlist, demo, original game + The Great Conquest DLC for story bridge.
Pre-release Steam reference. The full game is planned for 2026 — wishlist now, try the free demo today.
| Field | Detail |
|---|---|
| Steam App ID (full game) | store.steampowered.com/app/3956640/ |
| Steam App ID (demo) | store.steampowered.com/app/3993800/ — free |
| Developer / Publisher | Half Amateur Studio · 半瓶醋工作室 (published by XD) |
| Release date | 2026 (no exact date confirmed) |
| Official English? | Confirmed for full release — Simplified Chinese, English, Traditional Chinese listed on Steam. Demo is currently Chinese-only. |
| Expected price | Unannounced. The original launched at $17.99 USD; expect similar pricing. |
| Predecessor rating | Very Positive (~93%, 23,900+ reviews on the original Road to Passion) |
| Demo length | ~3–5 hours. 5 scenes, 50+ side quests. |
| Demo → full game | Save data does NOT carry over — demo is a vertical slice. |
| Field | Detail |
|---|---|
| Official EN | Another Hero's Adventure |
| Native title | 大侠立志传外传 (Another Hero's Adventure) |
| Developer | 半瓶醋工作室 (Half Amateur Studio) — same as original |
| Publisher | XD |
| Steam App (full) | 3956640 — wishlist page |
| Steam App (demo) | 3993800 — free demo |
| Release | Full game planned 2026; demo live now |
| Genre | Open-world turn-based wuxia RPG, pixel art |
| Languages | English, Simplified Chinese, Traditional Chinese |
| Story setting | After the events of the original. A new dynasty rises from war's ashes; old grudges and new rivalries spread through a tangled faction web. |
| Protagonist | A young man from a well-off family ('出身殷实之家的热血少年') who refuses to be confined to study and steps into the jianghu |
The demo opens with the prologue + first part of Chapter 1. Five scenes are explorable. ~50+ side quests are reportedly accessible.
| # | Scene | Role |
|---|---|---|
| 1 | Protagonist's Home (主角家) | Opening; introduces the family / privileged background, decision to leave |
| 2 | Broken Temple (破庙) | Early-jianghu first encounter zone |
| 3 | Tea Stall (茶摊) | Social / dialogue hub; recruit-and-rumour zone |
| 4 | Coiled Snake Ridge (盘蛇岭) | Wilderness exploration + side quest cluster |
| 5 | Qixia Town (栖霞镇) | Town hub; demo's endgame content |
Demo Content Scale (vs Full Game Projection)
Developer-confirmed scale of the demo, and projection for the full game (the dev stated the full game is intended to be ~10× the demo).
| Content | Demo | Full Game (projected ~10×) |
|---|---|---|
| Internal arts (心法) | 8 | ~80 |
| Skills / moves (招式) | 19 | ~190 |
| Weapons (武器) | 15 | ~150 |
| Side quests (in demo zone) | 50+ | TBD |
Direct dev quote: '攻击属性则可以由所持武器, 修炼内功心法和施展招式来自行调配组合, 若内部属性相生或相同, 则招式可以造成更多的伤害.'
The Five Elements
| Element | Generating cycle (相生) | Overcoming cycle (相克) |
|---|---|---|
| Metal (金) | Metal → Water (金 → 水) | Metal → Wood (金 → 木) |
| Wood (木) | Wood → Fire (木 → 火) | Wood → Earth (木 → 土) |
| Water (水) | Water → Wood (水 → 木) | Water → Fire (水 → 火) |
| Fire (火) | Fire → Earth (火 → 土) | Fire → Metal (火 → 金) |
| Earth (土) | Earth → Metal (土 → 金) | Earth → Water (土 → 水) |
Build-stacking rule
- Equip a weapon with element A → grant element A to your attacks
- Train an internal art with element A → reinforce A
- Use a skill with element A → triggers Same-element bonus damage
- OR use a skill with element that generates A (e.g. weapon=Wood, skill=Water → 水生木) → triggers Generating-cycle bonus
Shield Break Combos (破盾连击)
Steam-page confirmed mechanic. Enemies have shield/armor; breaking it opens a window for follow-up attacks. Exact numbers TBD until launch. Demo lets you observe the basic flow.
Team Skills (团队技能)
Combo techniques that require multiple party members to execute. Different from the original's paired (双修) skills — Team Skills appear to require 3+ party members aligned in some way. Detailed criteria TBD.
| Aspect | Original (Road to Passion) | Spin-off (Another) |
|---|---|---|
| Combat | Turn-based, multiplier-stacking, paired-skill (双修) | Turn-based + Shield Break Combos + Team Skills + 五行生克 element layer |
| Build identity | Internal art + weapon arts | Internal art + weapon arts + element composition |
| Visuals | Pixel art | Pixel art + comic illustrations + dynamic lighting + particles |
| Protagonist | Underdog from nowhere | Young man from well-off family seeking freedom |
| Story | Underdog → hero / villain / sect master | Post-war new dynasty; tangled new factions |
| Scale | 30+ factions, 80 cities, 300+ arts | Projected ~190 skills, ~150 weapons (from 10× demo) |
| English at launch | Yes | Yes (confirmed on Steam page) |
| Story bridge | 'The Great Conquest' DLC connects to 外传 timeline | Builds directly on the post-Great-Conquest timeline |
- Wishlist Another Hero's Adventure on Steam (App 3956640). Boosts launch visibility AND triggers a launch notification.
- Download and play the free demo (App 3993800). ~5 scenes, 50+ side quests; test all 5 elements in combat to see if Five Elements clicks.
- If new to the series: play the ORIGINAL (Hero's Adventure: Road to Passion, App 1948980) — it's regularly on sale.
- For story continuity: buy the 'The Great Conquest' DLC for the original (~$2.99). It bridges directly into 外传's timeline.
- Follow the dev on Bilibili / Weibo / Discord — that's where they post demo patches and Five Elements numbers as they tune.
When does Another Hero's Adventure release?
Planned for 2026 per the Steam store page. No firm date as of this guide's last update. Wishlist on Steam to be notified at launch.
Do I need to play the original Hero's Adventure first?
Not required — 外传 has a new protagonist and is designed to be playable standalone. But for story continuity, the original Hero's Adventure: Road to Passion + the 'The Great Conquest' DLC will make 外传's setting and faction politics land much harder. Recommended for series fans, optional for newcomers.
What's the demo like? How long?
The demo covers the prologue + first part of Chapter 1 across 5 explorable scenes (主角家, 破庙, 茶摊, 盘蛇岭, 栖霞镇) and reportedly 50+ side quests. Exact playtime isn't published, but completionists typically report ~5-10 hours. Plenty of room to test the Five Elements system.
Will my original-game saves carry over?
Not announced. 外传 has a new protagonist and a different timeline starting point, so direct save transfer is unlikely. Achievement-inheritance carry-overs (similar to how the original treats its own NG+) are possible but unconfirmed.
Is the game in English?
Yes — Steam page confirms English, Simplified Chinese, and Traditional Chinese for both interface and subtitles at launch.
When does this section become a full guide?
When the full game ships in 2026 and is personally played. Until then, this section stays in preview / Steam-info / demo-observation mode — it deliberately does not claim full-playthrough authority.